![]() is necessary for to consistently do status procs.Replacing them can be done if you're using cheap mods like anything in the Augur set but you'll lose a large chunk of effective health and Strength. Umbral Set mods are easy to fit on any as he starts with three Umbral polarized slots.can be replace with if you're playing with multiple sources of energy regeneration that still work when a channeled ability is active like Dispensary or Arcane Energize.and are flex mods if you're confident with your energy economy or if you're relying on outside sources of energy regeneration.It's the weakest source of Strength in this setup so it can be replaced with any other exilus mod of your choosing. grants a bit of Strength and quality of life through the knockdown resistance.It's a weak source of Strength in this setup so it can be replaced with any other aura. is easy to proc and provides free ability Strength.The following suggestions are an outline and aren't exhaustive. Most builds utilize tools that can be swapped out to serve the same purpose albeit in a different manner. Chromatic Blade needs at least 189% Strength to have 100% status chance but anything over that is perfectly fine. Strength is necessary for to be a competitive option over meta melee weapons. If you want slightly more range on your abilities you can replace a flex mod with Stretch or Augur Reach. Range isn't touched because it's the weakest mainline stat and we don't have enough mod slots to increase it. If you're confident with relying on outside energy recovery you can treat Streamline as a flex mod. ⛽ Efficiency ⛽Įfficiency is boosted to keep your energy economy in check. If you're confident in your energy economy then Primed Continuity is a flex mod. ⏲️ Duration ⏲️ĭuration slightly assists our energy economy and gives Radial a slightly longer window to crowd control enemies. Range isn't touched as there just isn't enough mod slots to fit it in while using the entire Umbral mod set. Strength is the primary stat on this build with Duration and Efficiency given a small boost. Other abilities are decent but provide a lot of redundancy due to the existence of operator mode and the previously mentioned abilities. Roar, Warcry, and other damage buffs are good options against unarmored enemies or can be used when your kit has other ways of stripping armor.Įlemental Ward, Defy, and other defensive buffs have some practical use on a build that focuses on raw health rather than shield gating.įire Walker, Spellbind, and other quality of life buffs can fill in any defensive gaps that you can't get from the mods in your loadout. 's Whisper provides the same effect as Radial in dealing with Sentient adaptive resistances but it can be used to double down on Sentient counterplay. ![]() Shuriken is another option to strip armor but requires an additional augment.Įmpower boosts the damage from and synergizes with builds that focus on greed over sustainability. Pillage and Terrify have similar uses but require far more ability Strength to compete. Javelin isn't a great ability without the augment but losing out on the ability to even slot in the augment is a massive downside.įire Blast provides reasonable armor stripping with some crowd control potential. Slash Dash is the weakest ability in this setup and doesn't provide reasonable returns even if you're using a melee stat stick. This build focuses on the augment while utilizing the large effective health pool boost from the Umbral set mods granted to you after unlocking Excalibur Umbra. has a fairly balanced kit if you're looking to complete various star chart missions. Additional information about this is in the notes section near the end of this guide. is a free upgrade to the base so we'll be using him for the baseline of all Excalibur guides. With the right mod configuration and some basic knowledge of external defensive tools he can complete most missions in this melee oriented meta. He gets a small bonus to certain melee weapons but the majority of his kit is focused on increasing the effectiveness of his. ![]() Is heavily focused on melee damage and his defensive options are limited to crowd control abilities or sources outside of his kit.
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